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By Andy Miah

Digital expertise is altering every thing approximately sleek activities. Athletes and coaches depend on electronic info to watch and increase functionality. officers use monitoring platforms to reinforce their judgment in what's an more and more superhuman box of play. Spectators music in to dwell activities via social media, or maybe via digital truth. Audiences now act as citizen reporters whose collective shared facts expands the areas within which we eat activities information. In Sport 2.0, Andy Miah examines the convergence of activities and electronic cultures, interpreting not just the way it impacts our participation in game but additionally the way it adjustments our event of lifestyles on-line. This convergence redefines how we expect of approximately bodies, the social functionality of activities, and the categories of people that are taking part in. Miah describes a global within which the increase of aggressive computing device video game enjoying -- e-sports -- demanding situations and invigorates the social mandate. Miah additionally appears to be like on the Olympic video games as an exemplar of electronic innovation in activities, and gives an in depth examine the social media footprint of the 2012 London video games, discussing how organizers, sponsors, media, and activists replied to the world's biggest media occasion. in any case, Miah doesn't argue that actual job will stop to be principal to activities, or that electronic corporeality will change the nondigital model. particularly, he presents a highway map for the way activities becomes mixed-reality reports and abandon the duality of actual and digital.

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Sport 2.0: Transforming Sports for a Digital World (MIT Press) by Andy Miah


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